Circle of Sparks OBT 0.2.1
Bugfixes
- Fix an issue where the parts of characters’ bodies may be invisible during the “New Character” Tutorial
- Fix an issue where certain texts are in squares for CJK (Chinese, Japanese, Korean) translations
- Fix an issue where audio calibration is not working
- Fix an issue where “Hit Sound Volume” in Settings displays “)” instead of “%”
- Fix an issue where the “Tap” text in Japanese translation (タップ!)is too big
- Fix an issue where Sophia’s painting animation and SFX playing while the Room is in the background
- Fix an issue where characters and decoration items are interactable while Room is in the background
- Fix an issue where the tutorial for Song Selection (part 3) is slightly off the object’s center in letterboxed devices
- Fix an issue where coin gain may display a negative amount after failing a song
- Fix an issue where “Background Brightness” may show 69% instead of 70%
- Fix an issue where the game does not proceed to Result screen after failing due to anti-tap-spam mechanics
- Example: Tapping randomly when there are no notes on screen
- Fix an issue where achievement progress for playing songs is increased even when failing songs
- Fix an issue where Haptic Feedback doesn’t do anything
- Fix an issue where the player is unable to level up Pets from Training
- Fix an issue where characters may duplicate and overlap with each other in Character Selection
- Fix an issue where the game is playable on Landscape
- We will implement a feature for landscape rotation in the Room at a later date.
- Fix an issue where training from Song Select to Map may briefly show the selected song’s jacket in Map Selection UI
- Fix Object in Training UI Menu
- Fix Pet Training Menu having two Plus buttons instead of a Plus and Minus button
- Fix an issue where the Room BGM still plays when accessing the rhythm tutorial
New Features and Adjustments
- Modify Slider in Song and Pack Selection UI so that they are easier to scroll with
- In Song Selection, add a button to retry the rhythm tutorial
- Implement new UI where you can follow our Social Media, fill our Survey and subscribe to our newsletter
- Implement new UI for Credits
- Implement a feature for boosting Stamina
- While viewing Achievements, the player can now tap on the Achievement button to go back to the previous menu
- Add new Achievements
- Implement new Tutorials for Cleaning Room and Boosting Stamina
- Adjust existing Tutorials
- The introduction tutorial is expanded for worldbuilding purposes
- The rhythm tutorial now also explains the text colors (blue = early, pink = late) and how random taps can reduce player’s HP
- Adjust dialogue for claiming achievements
- Add a new loading process from 90 to 100% to prevent a delay between the loading reaching 100% and the UI to select language appears (mandatory during the first session)
- The slider in Training Menus are now interactable
- Implement Audio Calibration during the first time Rhythm Tutorial is played
- Adjust Input Handling
Download Links
- Android APK: https://www.mediafire.com/file/js3y0h7jvxk4af3/20240923-cos-0.2.1-vc4-prod-il2cpp-unsigned-2.apk/file
- iOS TestFlight: https://testflight.apple.com/join/dP13GbAt
- Play Store Open Test: https://play.google.com/apps/testing/com.wizdream.circleofsparks
- Play Store Pre-Registration: https://play.google.com/store/apps/details?id=com.wizdream.circleofsparks