Circle of Sparks OBT 0.2.1

Bugfixes

  • Fix an issue where the parts of characters’ bodies may be invisible during the “New Character” Tutorial
  • Fix an issue where certain texts are in squares for CJK (Chinese, Japanese, Korean) translations
  • Fix an issue where audio calibration is not working
  • Fix an issue where “Hit Sound Volume” in Settings displays “)” instead of “%”
  • Fix an issue where the “Tap” text in Japanese translation (タップ!)is too big
  • Fix an issue where Sophia’s painting animation and SFX playing while the Room is in the background
  • Fix an issue where characters and decoration items are interactable while Room is in the background
  • Fix an issue where the tutorial for Song Selection (part 3) is slightly off the object’s center in letterboxed devices
  • Fix an issue where coin gain may display a negative amount after failing a song
  • Fix an issue where “Background Brightness” may show 69% instead of 70%
  • Fix an issue where the game does not proceed to Result screen after failing due to anti-tap-spam mechanics
    • Example: Tapping randomly when there are no notes on screen
  • Fix an issue where achievement progress for playing songs is increased even when failing songs
  • Fix an issue where Haptic Feedback doesn’t do anything
  • Fix an issue where the player is unable to level up Pets from Training
  • Fix an issue where characters may duplicate and overlap with each other in Character Selection
  • Fix an issue where the game is playable on Landscape
    • We will implement a feature for landscape rotation in the Room at a later date.
  • Fix an issue where training from Song Select to Map may briefly show the selected song’s jacket in Map Selection UI
  • Fix Object in Training UI Menu
  • Fix Pet Training Menu having two Plus buttons instead of a Plus and Minus button
  • Fix an issue where the Room BGM still plays when accessing the rhythm tutorial

New Features and Adjustments

  • Modify Slider in Song and Pack Selection UI so that they are easier to scroll with
  • In Song Selection, add a button to retry the rhythm tutorial
  • Implement new UI where you can follow our Social Media, fill our Survey and subscribe to our newsletter
  • Implement new UI for Credits
  • Implement a feature for boosting Stamina
  • While viewing Achievements, the player can now tap on the Achievement button to go back to the previous menu
  • Add new Achievements
  • Implement new Tutorials for Cleaning Room and Boosting Stamina
  • Adjust existing Tutorials
    • The introduction tutorial is expanded for worldbuilding purposes
    • The rhythm tutorial now also explains the text colors (blue = early, pink = late) and how random taps can reduce player’s HP
  • Adjust dialogue for claiming achievements
  • Add a new loading process from 90 to 100% to prevent a delay between the loading reaching 100% and the UI to select language appears (mandatory during the first session)
  • The slider in Training Menus are now interactable
  • Implement Audio Calibration during the first time Rhythm Tutorial is played
  • Adjust Input Handling